
Added ability to push small vehicles, like the boat, so it can be pushed into the waterīy default, unless the server renter makes it shorter, all servers will restart every 12 hours.Players killed inside of a vehicle are now lootable.Aiming fixes for shooting weapons (accuracy and speed).
Added additional checks to help prevent primary weapons and backpacks being stored inside of player's items. Added sanity checks to help prevent 0 count ammo piles when splitting. While in a vehicle a player can access their own inventory, so they can eat/drink/reload/etc. Optimized player corpse inventory items to reduce server network thread CPU usage. Optimized vehicle inventory items to reduce server network thread CPU usage. Potential fix for cursor bug on high DPI displays. Ladders fixed so you can't get on them at the bottom from behind (prevents using them through walls). Fixed one issue that was causing players to get kicked while playing. Reduced max camera angles vertically to prevent looking inside of your own body. More information displayed for the "Item cannot be carried" message. Adjusted physics proxy for player to closer match the player model. Several more potential fixes for client and server crashes. #MISCREATED NEW MAP UPDATE 45 INSTALL#
Removed over 1GB of stock CryEngine assets from the install.Fixed issue where combat logging could remove all items from the player.Fixed issue where database left many items orphaned (caused database bloat).Several adjustments to help prevent duping of items.Optimized database updates from the servers (about half as many needed now).
Removed unneeded database updates when loading a server's stored state.Shader cache updated to reduce stalls while playing.